Pipette Pop
I tried making a game in a week. Learn how to use a pipette in this rhythm game!
Edit: Original Files were made in a week, but other updates were made afterwards.
The Web app may lag in Chrome, so I would recommend trying a different browser
Here is a video going over how I made this game:
Status | Released |
Platforms | HTML5 |
Rating | Rated 4.0 out of 5 stars (2 total ratings) |
Author | n0rtist |
Genre | Educational |
Made with | Godot |
Download
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Click download now to get access to the following files:
MicroLab Pipette.exe 84 MB
Development log
- A Weekend Later56 days ago
Comments
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This is a pretty cute rhythm game and I wish you all the best in completing the STEMA creature collector! Some small things I noticed while playing:
At the start I forgot what key was for cleaning the tip, but the game just took one and considered my lack of action a fail. Not having a tip would make the rest of the task impossible, but adding it for the player takes away a bit of the control.
I feel the left/right keys should be switched. Like when the thrash container shows up from the left side requiring a left key for the needed action. There is an option for custom key mapping which is awesome, but a WASD implementation alongside the arrow key would be great.
The last thing is that when you retry the game for the first time a white rectangle covers the top of the screen and you can't see your score. Retrying the game for the second time doesn't start a new loop forcing you to refresh the page.
Making this in a week is very commendable. Good job
Good stuff!
The score UI disappears when clicking restart.
This is really cool! I hope you keep making games like these!
Loved it! Keep up the good work!
I can't wait to see more of your Stema project, I've been following it for years, It was fun getting to try one of the mini-games you hope to include in the final project.